Point System
Points are awarded for each completed flight receiving an ‘Accepted’ designation. The number of points you earn will depend on several factors – as you can see from the categories and points awards in the chart below.
| Category | Points |
| Completed Flight | +5 |
| Per Hour of Flight | +1 |
| Per 50 Nautical Miles of Flight | +1 |
| Completed 20-Minute Pre-Flight | +3 |
| Flaps Position Set – Takeoff |
+1 |
| Flaps Position Set – Landing |
+1 |
| Exceed 250kts under 10,000 ft for more than 2 minutes
|
-5 |
|
Overspeed Only deducted once regardless of number of instances of overspeeding |
-2 |
|
Time Compression
EXAMPLE: 46 points earned – 7 point penalty (.15 × 46) = 39 points awarded. |
|
|
Bonus Multiplier |
|
|
Pilots Hub Airport You departed from or arrived at your Hub airport. |
+5 |
| Landing Rates | |
|
-600 fpm to -500 fpm |
-3 |
|
-499 fpm to -300 fpm |
-2 |
|
-299 fpm to -200 fpm |
+2 |
|
-199 fpm to -151 fpm |
+5 |
|
-150 fpm |
+100 |
|
-149 fpm to -100 fpm |
+5 |
|
-99 fpm to +300 fpm |
+2 |
|
+301 fpm to +500 fpm |
-2 |
|
+501 fpm to +800 fpm |
-3 |
COMMENT: A positive landing rate? Due to discrepancies in the way Sims handle terrain contours and the fact there are upsloping runways in the world, a positive landing rate is always a possibility – and that's why it's reflected in our Landing Rates chart.
Here are some examples illustrating how these category points factor into each flight.
| 1 | 2 | 3 |
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