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Point System


Points are awarded for each completed flight receiving an ‘Accepted’ designation. The number of points you earn will depend on several factors – as you can see from the categories and points awards in the chart below.

Category Points
Completed Flight +5
Per Hour of Flight +1
Per 50 Nautical Miles of Flight +1
Completed 20-Minute Pre-Flight +3
Flaps Position Set Takeoff
+1
Flaps Position Set Landing
+1
Exceed 250kts under 10,000 ft for more than 2 minutes
NOTE: 

WhenOnly applicable when aircraft MTOW is is less than  300,000lbs (136,077kgs).

-5

Overspeed

Only deducted once regardless of number of instances of overspeeding

-2

 

Time Compression
A 15% penalty will be assessed against the total number of points earned for that flight.

 

EXAMPLE:

46 points earned – 7 point penalty (.15 × 46) = 39 points awarded.

 

Bonus Multiplier
The bonus multiplier helps equalize flights in all Fleet aircraft regardless of distance flown and/or cruising speed by using a proprietary algorithm and applying it to those with cruise speeds of 250kts or less and cruise speeds between 251kts and 400kts.

 

Pilots Hub Airport

You departed from or arrived at your Hub airport.

+5

Landing Rates  

-600 fpm  to  -500 fpm

-3

-499 fpm  to  -300 fpm

-2

-299 fpm  to  -200 fpm

+2

-199 fpm  to  -151 fpm

+5

-150 fpm

+100

-149 fpm  to  -100 fpm

+5

-99 fpm  to  +300 fpm

+2

+301 fpm  to  +500 fpm

-2

+501 fpm  to  +800 fpm

-3

COMMENT:  A positive landing rate? Due to discrepancies in the way Sims handle terrain contours and the fact there are upsloping runways in the world, a positive landing rate is always a possibility – and that's why it's reflected in our Landing Rates chart.

Here are some examples illustrating how these category points factor into each flight.

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