Flight Operations

Introduction


There are four [4] types of flights available at Walker Air Transport:

Cargo
(click to view)
Charter
(click to view)
Scheduled
(click to view)
Tours
(click to view)

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To learn more about each of them, scroll through this document.

Location and Home:
When you signed up for Walker Air Transport, you were asked to provide a Home Base location. This location is at your discretion and only affects one thing; where your career begins in the 'Scheduled' and 'Cargo' module.

Aircraft Available:
Each flight type has a specific fleet available. Visit our Fleet page by clicking here.

Notice About Worldwide Persistence:
As you read further into each module, remember that our 'Cargo' and 'Scheduled' operations require Pilots to depart from their last arrival airport, unless a Jumpseat to another airport is purchased.

We also have an option called 'Worldwide Persistence' which enables Charter flights to be operated in the same manner. Read more here.

Notice About Diversions or Crashes:
When you divert and land, or crash, our system will use your last known coordinates to determine the airport (or closest) where you are. Your PIREP is then marked as 'Diverted' and you have an additional icon placed on the map. In order to maintain our persistence system, we do one additional task based on having Worldwide Persistence enabled or not (see note above about Worldwide Persistence).

WWP is ON
| ENABLED: 

You'll remain at the airport we identified.
WWP is OFF | DISABLED:
If the airport where you are has no Cargo or Scheduled flights, we'll identify another airport closest to your location that does have flights and relocate you so you may continue on your journey.


If you're on a Tour flight, you'll be required to re-fly that leg.

Cargo


The Cargo Flight Module gives Pilots an opportunity to experience life as a 'Freight Dog' for a cargo airlines.

If you wish to depart from another location, purchase a Jumpseat Ticket to transfer to another airport.


Finding a Cargo Flight

In the Navigation Bar of the Crew Ops website, select Flights > Cargo. That will take you to the Cargo Flights page.

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Upon arrival, you'll be presented with a map. You'll see a departure icon (Green Map Pin) and 1 or more arrival pins (Black Dots), as well a Toggle Weather, Toggle VATSIM and Select Random Arrival buttons at the bottom left of the screen.

The map seen above represents its default view. To see the rest of the world, place your cursor on the map and, with your control wheel, zoom in or out.

The departure location for your next flight is set as follows:

New Pilots All Other Pilots
New Pilots taking their first flight depart
from the Home Airport they requested on registration.
The Arrival Airport of your last Cargo or Scheduled flight.

Mouse over pins/black dots to see the names of the airports with flights available from your departure airport.

Once you find a place to which you'd like to fly, click on its black dot. Lets use KIAH > KSEA as an example.

 


IMPORTANT  ::  You may only Bid a new Cargo flight when no other Cargo Flights have been bid. If you have already bid another flight – or – that flight is already in progress, you'll see this message.

You must complete the flight or cancel it in order to bid a new one.
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You'll then see your Flight Bid appear listing the Flight Number, Distance and Estimated Time Enroute.

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The Estimated Time Enroute is only an estimate and does not reflect the time in the aircraft you select.

 


Bidding a Cargo Flight

Click the Bid Flight button to bid on the flight.

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After doing so, the confirmation window below will appear.

From the drop-down, select an Aircraft Type.

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We allow our Pilots to chose their preferred aircraft type rather than restricted them to one assigned to the flight.

After selecting your aircraft, click Book.

The Pilot Briefing will appear signifying the flight has been added your My Bids page.

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For both the Departure and Arrival Airports, the METAR (Meteorological Terminal Air Report) will be displayed.

 

In case of airports with no METAR available, we provide you with a geolocated button directing you to Windy, an external site that will provide you with the local conditions of the airport. You can access this by hitting the Windy logo at the bottom.

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Click TAF and the Terminal Arrival Forecast will be displayed.

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Click Runways and those available at the airport will be displayed.

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Map Features

Flight Status – A number of informational items regarding the real-time status of your current flight are displayed on the map.

NOTE:  The data updates every 10 seconds.

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Once you've reviewed the details of your flight, you're ready to go fly it...

Charter


Leveraging a list of all airports around the world, the Charter system allows a pilot to create a flight schedule without the constraints of having to adhere to the company's route map. The only limitation is selecting an aircraft with the range to complete the flight, and that will fit in the airports.

If you find an airport missing from the list, please send in a ticket.


Creating & Bidding a Charter Flight

In the Navigation Bar in our Crew Ops website, select Flights > Charter.

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On the Charter Page, there are (2) ways you can create a flight. You can choose to use the Create a Flight option listed below -- or -- read below that and you can use the Interactive Map.

Using the Create-a-Flight, there are seven (9) steps you must complete in order to create and bid a Charter flight.

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1. Departure – Enter the Name or ICAO Code of any airport from which you wish to depart.
If you have Worldwide Persistence (WWP) enabled, your departure will be the last location you flew into or jumpseat to.
2. Arrival – Enter the Name or ICAO Code of any airport to which you wish to arrive. This may be the same airport as departures, if you wish to simulate circuit training, sightseeing tours, etc.
3.

Ops Type – Chose an Ops Type, this will load a pre-defined list of aircraft for that operation.

 

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If you wish to return and pick another operation, click on the 'Reset Aircraft' to the right of the drop down box.

 

You can view our entire fleet by operation by visiting CrewOps > Company > Fleet.

4. Departure Time – Select a departure time – and remember this is UTC time, not local time. You can just leave this as-is, as you do not need to set this time in your flight sim for your flight to count for Walker.
5. Passengers or Cargo – Choose who or what will be accompanying you on your flight – passengers or cargo.
6. MEDEVAC – Toggling this will mark your flight as a Medevac and append the necessary information for online ATC network pre-files. It will also show up as an indicator on the live map, recent flights, and logbook.
7, Search-and-Rescue (SAR) – Toggling this will mark your flight as a SAR and append the necessary information for online ATC network pre-files. It will also show up as an indicator on the live map, recent flights, and logbook.
8.
Worldwide Persistence – Toggle On or Off

To learn more about Worldwide Persistence, click here.

9.
Click the Create button.

Using the Interactive Map, please note the following details.

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You can zoom in to any icon, hover over it, and then left mouse click. You will be presented with a box that will enable you to add that airport to either Departure or ICAO. Just click the button as you wish.

 

The airports can be replaced by simply clicking, and choose the right slot. Over and over.

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It will automatically update the Create-a-Flight section, and then simply pick your aircraft and finish out the rest of the flight information. Lastly, click 'Create Charter' and you are done.

You'll be directed to the Pilot Briefing for the charter flight you just created.

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Find a Flight - Random Flight Generator

The Random Generator is an easy way to address the 'Where am I going to fly today?' question... Input a few items and generate a random flight.

You access the Find a Flight by clicking on the search button at the top right of Charter Flights.

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A window will popup that allows you to define details, down to your runway & surfaces, approach & facility types.

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If you're using Worldwide Persistence, your departure airport will be filled in automatically. Otherwise you can fill as many or as little of the following boxes and the system will generate a flight that fits within the constraints you have selected.

Note that if you do not tick any boxes for the runway surface selection and the airport size selection, the system will take this input as allowing all of the options.

You can click on the Find button as many times as you like until you get a satisfactory result, then you can proceed to hit Transfer to send the airport information to the charter module on the top of the screen.

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To clear all entries, click the Clear Generator button or simply refresh the page.

Scheduled


The Scheduled Flight Module gives Pilots an opportunity to experience life as a 'Line Pilot' for a major passenger airline.

If you wish to depart from another location, you may purchase a Jumpseat Ticket to transfer to another airport.

 

Finding a Scheduled Flight

In the Navigation Bar of the Crew Ops website, select Flights > Scheduled. That will take you to the Scheduled Flights page.

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Upon arrival, you'll be presented with a map. You'll see a departure icon (Green Map Pin) and one [1] or more arrival pins (Black Dots), as well as Toggle Weather, Toggle VATSIM and Select Random Arrival buttons at the bottom left of the screen.

The map seen above represents its default view. To see the rest of the world, place your cursor on the map and, with your control wheel, zoom in or out.

The departure location for your next flight is set as follows:

New Pilots All Other Pilots
New Pilots taking their first flight depart
from the Home Airport they requested on registration.
The Arrival Airport of your last Cargo or Scheduled flight.

Mouse over pins/black dots to see the names of the airports with flights available from your departure airport.

Once you find a place to which you'd like to fly, click on its black dot. Let's use KIAH > KPDX as an example.


IMPORTANT  ::  You may only Bid a new Scheduled flight when no other Scheduled Flights have been bid. If you have already bid another flight – or – that flight is already in progress, you'll see this message.

You must complete the flight or cancel it in order to bid a new one.
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You'll then see your Flight Bid appear listing the Flight Number, Distance and Estimated Time Enroute.

The Estimated Time Enroute is only an estimate and does not reflect the time in the aircraft you select.

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Bidding a Scheduled Flight

Click the Bid Flight button to bid on the flight.

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After doing so, the confirmation window below will appear.

From the drop-down, select an Aircraft Type.

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We allow our Pilots to chose their preferred aircraft type rather than restricted them to one assigned to the flight.

After selecting your aircraft, click Book.

The Pilot Briefing will appear signifying the flight has been added your My Bids page.

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For both the Departure and Arrival Airports, the METAR (Meteorological Terminal Air Report) will be displayed.

In case of airports with no METAR available, we provide you with a geolocated button directing you to Windy, an external site that will provide you with the local conditions of the airport. You can access this by hitting the Windy logo at the bottom.

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Click TAF and the Terminal Arrival Forecast will be displayed.

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Click Runways and those available at the airport will be displayed.

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Map Features

Flight Status – A number of informational items regarding the real-time status of your current flight are displayed on the map.

NOTE:  The data updates every 10 seconds.

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Once you've reviewed the details of your flight, you're ready to go fly it...

Tours


A Tour provides an opportunity for a pilot to discover the world in a new and unique way. Each one is themed, and unless specified differently, can be completed in an aircraft from any of the company's fleets. They are comprised of planned legs, each of which must be flown in the order specified. Once all legs have been completed, an award is posted to a pilot's Logbook and the pilot is awarded 5 bonus points for each leg of the tour.

The bonus points is only awarded at the end of the tour, and not everytime you finish one leg. Additionally, this will only be added after you complete another flight (after the last tour flight) or during the server's maintenance refresh.

To explore our Tours offerings, click Tours.

The default view is for all Tours to be displayed. Once you begin flying them, though, you may find it useful and/or convenient to be able to sort them. We have an assortment of fields for you to narrow down your options.

The numbers beside some of the drop down options indicate the number of tours that are under that filter - however note that if you have multiple filters selected, it will still only show what satisfies that single filter, and not all filters.

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Name - Self-explanatory, this searches and filters based on characters inputted in the text field.

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Category - These are general categories that we have, based on the tour.

  • Aircraft - These are tours themed around a certain aircraft and its operations.
  • Challenge - These tours bring you to places with something challenging, be they hard approaches, oil rig landings, etc.
  • Long haul - These are tours that are designed to push aircraft and pilots to the limit time-wise.
  • Network - These are tours that revolve around multiplayer network (VATSIM, IVAO, PilotEdge) initiatives. You do not have to be on-network to fly these tours.
  • Regional - These are tours that see yourself flying around certain regions doing commercial work.
  • Short Haul Heavies - These are tours that mirror real life services where heavies/widebody aircraft are used on short flights.
  • Sightseeing - These tours take you around certain places to appreciate the views and the area.
  • Sports - These tours have stories that revolve around certain sports leagues.
  • Story - These tours have stories behind them - read the tour description for more info!
  • Wetlease - These tours put you in the seat of a standard line pilot, flying routes that airlines fly IRL. You may fly this in Walker livery as a wetlease, or use the Patreon benefit and fly using the real airline's livery and callsign.

 

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Region - What area of the world will you find yourself flying in while doing the tour

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Legs - Number of legs in the tour

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Distance- Combined total distance of all legs in the tour

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Time and Speed - Time filters by expected tour duration, however this is reliant on the speed (in kts) that you enter on the speed box. This allows you to finetune whether you plan to fly GA, heli, prop or jets.

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Progress - This lets you filter tours as per the dropdown options.

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Sort Buttons - This allows you to sort the currently filtered tours by distance, number of legs, number of thumbs (community upvotes) and favorites (future feature) that you have marked.

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Each tour panel will show you a number of information.

On the Image itself
Upper Left - This will show a red box with NEW if the tour has been recently launched.
Upper Right - This will show the category of tour, as discussed in the section above
Lower Left - This will show a like icon, showing how many other pilots upvoted the tour. You can also hit this button to add your vote - doing this will fill the icon in.
Lower Right - This shows the region of the tour, as discussed in the section above.

Status Bar
Each Tour has a status. It's either Available, In Progress or Completed – and each is anchored by a colored bar providing you a visual indicator of its status. 

For Available tours, clicking this bar will allow you to sign up for the tour.
For In Progress tours, the bar will show your current progress as the loading bar, your next tour leg, and the distance of your next leg.
For Completed tours, it will show you the amount of bonus points you earned by completing the tour.

Tour Status: Available In Progress Completed
Completion Status: Grey Yellow Green

Below are samples of what you may see in your tours page.

Available In Progress Completed

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Individual Tour Page

To learn more about a specific Tour, click its image on the Tour page.

After doing so, the screen below will open. In it, there are three areas on the page.


Area 1  |  Tour Description

Click Tour Description beneath the Tour Image. After doing so, its description will appear. This will provide an narrative overview of the Tour. If you see a yellow Tour Description notice, as below, you are highly enjoined to open the tour description as it contains information regarding add-on mods required, or possible ICAO differences in certain simulators.

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You may see the allowed aircraft for the tour by hovering over the three green boxes or the "Specific Aircraft Only" buttons on the right, on top of the legs list.

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If you wish to sign up for the Tour, click the Sign Up bar. After doing so, you'll note two new things in the page that opens.

1.

If you change your mind about completing the Tour at any time after signing up for it, click the Leave this Tour? button and you'll be removed from it.

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2.

The Tour's First Leg will now have a grey aircraft icon button. That means you may bid this leg.

Tour Legs must be completed in the order they're sequenced. You will not be able to skip around once you begin.

To bid a Tour Leg, click the grey aircraft icon button. 

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Afterwards, the screen below will open. From here, it is the standard flight bidding process. You may refer here if unfamiliar.

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Note that if you are not a Patreon, you will not have the second dropdown box available and will instead see a notice about livery use.


And about the colored buttons... Here's another example of a Pilot currently flying a Tour we can use as an illustration:

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Leg 28 has a green check mark icon indicating that leg has been Completed.

Leg 29 has a gray aircraft icon indicating that leg can be bidded and is available to be flown. Once a bid is in place, the icon will turn red. image-1757333731141.png

Leg 30 has a yellow clock icon indicating it may not be bid upon unless/until Leg 29's flight has been completed.


Area 2  |  Tour Map & Legs

In this area of the Tour Page, a map identifying the Legs and their location is presented.

To its right is the list of Tour Legs. Each is numbered and must be flown in that order. The Aircraft Type allowed in this Tour can be seen by clicking the green Cargo, Charter and Scheduled buttons.

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Area 3  |  Pilot Status On Tour

In this area, the status of all Pilots flying the Tour are noted – Pilot Name, Location, Last Flight, Last Aircraft and Progress. If desired, you can measure your progress against others flying the Tour and view their most recent PIREPs.

For pilots who have completed the tour, they are arranged in order of their date of completion.

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Reflying a Tour

Referring to the Tour Page image above, you can see the Japan Tour has been completed because the Sign Up bar is Green.

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A Tour may be re-flown at any time. In the image above, clicking the green refresh button image-1757334048141.png will do that. To re-fly a Tour, you'll need to purchase a Tour Pass and there's a cost for doing that.

After clicking the Green button, the screen below will open. There, you'll see what it'll cost you to re-fly the Tour.

Clicking the Cancel button at any time will cancel the transaction.

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If your Wallet Balance is greater than that cost, the transaction will be approved. You will be allowed to re-fly the Tour.


If your Wallet Balance is less than that cost, the transaction will be disapproved. You will not be allowed to re-fly the Tour


In our example, because the Wallet Balance is greater than the Total Cost, the transaction will be approved.


Tour Pause due to Time Compression // Cleared To Fly

Pilots are allowed to use time compression on tour legs with our new Tour Pause system. When you use TC on a leg, the amount of time remaining after your compression is used to put you in pause mode on that specific tour. This means that on that one tour, you cannot start the next leg until the real-time equivalent has passed. You can, however, move on to another tour and do a leg in time compression. The goal here is to keep pilots from speed running one tour within a few hours, but also allow them to enjoy the longer tours without having to sit at a PC for 8 hours or leave it running overnight.

Example: you fly a 4 hour leg in 2 hours time compressed. You will be paused for 2 hours on our platform and after that 2 hours expires, you can bid the next leg. If you happen to pause the simulator for those 2 hours because you had to step away, when you land the required time is met and you'll immediately open up the next leg.

When you are not cleared to fly, you will see this icon and the clearance time (in UTC) will be presented to you in the tooltip.

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Please note: you will still be deducted points for time compression per our policy and point chart here: Rank & Points

Walker Flying Club


This feature is only available to Patreon members - please click here to read up on the membership system.

The Walker Flying Club allows you to fly any plane, any where, and have it tracked in the Walker system. This allows our pilots to fly aircraft that does not fall into our other three aircraft categories - Scheduled, Cargo, or Charter.

The Club represents pilot flying on their off time or as a hobby, thus instead of being paid, the pilot actually pays a nominal sum in order to fly from their pilot wallet, using money earned from flying in the other three categories. This is meant to represent aircraft rental, maintenance, and fuel costs as appropriate.

You will still get hours and points for these flights, and these will count towards ranking your seniority up in the airline. Further, as this is not meant to be a simulation of airline operations, there will be no SimBrief import/OFP within Walker for Club flights. However, you are of course welcome to plan your flights separately in SimBrief if you so wish and connect this to the aircraft avionics that you are flying.

In order to avoid exorbitant fuel costs, such as if you choose to fly a jet fighter under Club, you will be billed as per below table, based on your seniority in the airline. 

Rank | Title Insignia Pay Rate (Hourly) Flying Club Fee (Hourly)
Flight Student

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$15.00 $6.00
First Officer

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$35.00 $15.75
Senior First Officer

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$45.00 $22.50
Captain

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$65.00 $35.75
Flight Captain

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$85.00 $51.00
Senior Flight Captain

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$105.00 $68.25
Chief Pilot I

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$115.00 $80.50
Chief Pilot II

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$135.00 $101.25
Chief Pilot III

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$165.00 $132.00
Senior Chief Pilot I

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$192.00 $163.20
Senior Chief Pilot II

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$225.00 $202.50
Senior Chief Pilot III

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$255.00 $242.25
Walker Emeritus

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$300.00 $300.00

 

If you find an aircraft missing from the list, please send in a ticket.


Creating & Bidding a Club Flight

In the Navigation Bar in our Crew Ops website, select Flights > Club.

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On the Club Page, there are (2) ways you can create a flight. You can choose to use the Create a Flight option listed below or read below that for the Interactive Map.

Using the Create-a-Flight, there are five steps you must complete in order to create and bid a Charter flight.

1. Departure – Enter the Name or ICAO Code of any airport from which you wish to depart.
2. Arrival – Enter the Name or ICAO Code of any airport to which you wish to arrive. This may be the same airport as departures, if you wish to simulate circuit training, sightseeing tours, etc.
3.

Aircraft – Type the name or the ICAO code of the aircraft you wish to fly

If the aircraft you wish to fly is missing, please raise a ticket.

4. Departure Time – Select a departure time – and remember this is UTC time, not local time. You can just leave this as-is, as you do not need to set this time in your flight sim for your flight to count for Walker.
5.
Click the Create Charter button.

Using the Interactive Map, please note the following details.

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You can zoom in to any icon, hover over it, and then left mouse click. You will be presented with a box that will enable you to add that airport to either Departure or ICAO. Just click the button as you wish.

 

The airports can be replaced by simply clicking, and choose the right slot.

 

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It will automatically update the Create-a-Flight section, and then simply pick your aircraft and finish out the rest of the flight information. Lastly, click 'Create Charter' and you are done.

You'll be directed to Pilot Briefing where you can track your flight.

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To delete this Bid, head to Flights -> My Bids, look for the correct flight, then hit the red button. Note that you cannot do this while the flight is live in SmartCars.

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Find a Flight - Random Flight Generator

The Random Generator is an easy way to address the 'Where am I going to fly today?' question... Input a few items and generate a random flight.

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Note that if you do not tick any boxes for the runway surface selection and the airport size selection, the system will take this input as allowing all of the options.

You can click on the Find a Flight button as many times as you like until you get a satisfactory result, then you can proceed to hit Transfer Flight to send the airport information to the charter module on the top of the screen.

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To clear all entries, click the Clear Generator button or simply refresh the page.

Assignments

An Assignment is a route generator where you will receive real-life airline routes, depending on the settings you have selected in the generator. The module also includes additional real-life simulation such as duty time limits. Completion of an assignment rewards pilots with a bonus one point per every flight hour flown.

Non-Patreon members cannot choose an airline, we will build your route based on the route pairs we have available across our entire database. All generated flights will be assigned to the Walker Air Transport brand. The "Fly as WAT" option is also not available, as Walker Air Transport is used automatically.

The bonus points is only awarded at the end of the assignment, and not everytime you finish one leg. 


Generating your Assignment

To begin generating your assignment, head over to Flights -> Assignment, which will bring up the initial prompt where you can include your parameters for the assignment to be generated. Some of these are required, while some are optional.

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Parameter What it does Required?
Routing Style

Point to Point  — continuous chain where each arrival is the next departure, not necessarily a hub. 

Hub & Spoke — strictly alternates hub→spoke→hub→spoke. Must be an even number of legs.

Yes
Operation Cargo or Scheduled  Yes
Airline Limits routes to a single airline if selected. "Random" picks any airline in the database. Yes
Legs How many legs to build. In Hub & Spoke mode only even numbers are allowed. Yes
Starting Airport or Hub Airport

Starting Airport (Point to Point): forces the chain to begin at a specific ICAO; omit for a random start. 

Hub Airport (Hub & Spoke): this is the hub — every odd leg departs from here and every even leg returns here. If omitted, a suitable hub is chosen randomly from the airline's network.

Optional
Final Airport 

Forces the last leg to land at a specific ICAO, as long as possible.

Not available in Hub & Spoke mode (the chain always ends at the hub).

Optional
Min / Max Leg Distance Each leg must be within this range (nautical miles), unless no suitable options are found. Optional

Unique

(toggle)

Point to Point: no airport may be visited more than once.

Hub & Spoke: no spoke airport may be repeated.

Optional
Multi-Region  (toggle)

When on, at least one arrival must be in a different world region than the origin.

Point to Point: checks against the starting airport's region.

Hub & Spoke: at least one spoke must land in a different region than the hub.

Optional
Exclude Airports Airport ICAO's inserted here will never show up in the generated result. Optional
Try to Include Airports The generator tries to route through these ICAOs.  Optional

Codeshare 

(toggle)

Routes are generated under the chosen airline's network, but the assignment is stored under Walker Air Transport (WAT). The pilot flies WAT-branded legs on the generated route. Optional

You are only allowed to generate 5 assignments within a 24-hour period, afterwards you will be locked out of the system until 24 hours passes from your first attempt. You can see current attempts on the upper right side of the Parameters input popup.

While we strive to maintain an updated and accurate route database, there will be a few instances of incorrect or old routes generating into your assignment, or newly-launched routes not appearing in the system. The Walker team will continue to push to minimize the instances of these.


Flying your Generated Assignment

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Once you have generated your schedule, the map interface will show up. From here, you can review the generated assignment, choose to discard the assignment by clicking the image.png on the upper right, or bid the next flight by clicking the image.png beside the currently active leg.

If you wish to look for real life flights flying the same route, clicking the image.png button will bring you to FlightAware's Flight Finder for your currently active leg.

From here on, bidding will send you to the OFP page as is the case for our other modules.

You may freely cancel and regenerate another assignment, provided that you have not hit the generation limit AND have not flown the first leg. Cancellations after the first leg will lock the Assignments module for 6 hours for every incomplete leg. (i.e. a 10 leg assignment cancelled after completing leg 3 will lock you out for 42 hours (7 incomplete legs x 6 hours)


Time Compression

We understand that pilots may not have the time to fly long haul flights at 1x simulation, but would like to log these flights. As such, we allow the use of Time Compression in the Assignment system similar to the Tours system, where the pilot will be locked out of bidding the next leg until the time it would have taken to fly the previous leg at 1x simulation rate.

When you are not cleared to fly, you will see this tooltip and the clearance time (in UTC) will be presented to you. You may fly on other Walker modules (Scheduled/Cargo/Charter/Tours) while you are on cooldown in the Assignments module.

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You will still be deducted points for time compression per our policy on top of the lockout. You may refer to the point chart here: Rank & Points


Duty Hours

Unique to the Assignments module is the simulation of Duty Hours, where pilots are only allowed to fly a maximum of 12 hours in a 24 hour period. Your current "duty day" is shown on the top of the assignments page, and you will only be allowed to bid a flight if the calculated length of the flight is below your remaining duty hours available.

An exception to this is long hauls (flights exceeding 12 hours as calculated), which will allow you to bid as long as you have your whole 12 hour duty time allowance untouched. For these flights, only 12 hours will also be tagged as used in your duty time, to reflect crew rest while airborne.

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Note that the duty hours are only incurred, and only blocks bids within the Assignments module. This does not affect other modules within Walker.

Calculated flight lengths are based off birds eye distance and the average speed of the fleet in Walker. This may not be reflective of wind conditions, traffic, routing requirements, etc.

Flown duty hours count all flights flown under the Assignments module in the past 24 hours, regardless if it was under an earlier, since completed assignment.


Completed Assignments

Both completed and in-progress assignments may be viewed in your profile. The hours flown shown here for completed assignments are the basis for your bonus points - rounded up to the nearest hour.

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Jumpseat


When flying Cargo and Scheduled flights – and Charter flights, though only when Worldwide Persistence is on/enabled – your departure airport must be the same as the arrival airport of your previous flight.

A Jumpseat enables you to change that.

With a Ticket, you can move from the airport where you currently are to any other one in the world. With Worldwide Persistence on, this also includes Charter flights.

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Jumpseat tickets, though, are not free. They cost money. They're purchased using the virtual money you earn as a Pilot.


EXAMPLE:  You're currently at KSEA - Seattle-Tacoma International Airport and wish to get to KJFK | New York John F. Kennedy International Airport. When you go to Flights > Jumpseats, you'll be presented with the screen below. Your Current Location will already be noted. Enter the airport where you want to go in the Transfer To box. In addition to a distance between the airports, a price will appear below it. If you want to purchase the seat, click the Purchase Ticket button. Repeat the process as many times as you wish before making a purchase decision.

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If the price of the Ticket is more than the balance in your In Your Wallet account, you will not be able to purchase it.